Witcher 3 Dev Addresses Downgraded Graphics Concerns

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The Witcher 3 Wild Hunt, Geralt sword

CD Projekt Red, the Polish video game developer behind The Witcher 3: Wild Hunt, has responded to the concerns about the game’s graphics being “downgraded” throughout development.

Speaking to Eurogamer, company co-founder Marcin Iwinski said that even though graphic quality was scaled down in order for The Witcher 3 to run smoothly on the Xbox One and PlayStation 4, they didn’t hold back with the PC version of the game. He told the video game outlet:
“If the consoles are not involved there is no Witcher 3 as it is. We can lay it out that simply. We just cannot afford it, because consoles allow us to go higher in terms of the possible or achievable sales; have a higher budget for the game, and invest it all into developing this huge, gigantic world. “Developing only for the PC: yes, probably we could get more [in terms of graphics] as there would be nothing else–they would be so focused, like if we would develop only on Xbox One or PlayStation 4. But then we cannot afford such a game.”
Apparently, the entire CD Projekt team has been affected by the outcry over the downgraded graphics, with Iwinski adding:
“It’s not a lie or a bad will. We don’t agree there is a downgrade but it’s our opinion, and gamers’ feeling can be different. If they made their purchasing decision based on the 2013 materials, I’m deeply sorry for that, and we are discussing how we can make it up to them because that’s not fair.”
MUST SEE: Witcher 3 Wild Hunt Launch Trailer Showcases A Witcher’s Deadly Monster-Killing Skills So, what do you think about this whole “downgrade” graphics debacle? Is the quality difference between the console and PC version of The Witcher 3 so drastic that the guys at CD Projekt Red should be hung? Let us know in the comments below. 

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