Titanfall's Xbox Exclusivity Was Necessary, But Limited the Market?

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Titanfall was one of the biggest games of 2014, garnering millions of sales and high critical acclaim. However, many gamers that wanted in on the action were left out in the cold because the first-person robot shooter was limited to the Xbox One, Xbox 360 and PC.

That’s right, despite being published by multiplatform-happy EA, Titanfall couldn’t be played on the PlayStation 4 or PlayStation 3. While Titanfall 2 will not be exclusive to any current-gen console, the fact that PlayStation owners couldn’t enjoy the original, well, sucks. CHECK OUT: Titanfall 2 Will Release On Both Xbox One, PlayStation 4 In response to an angry gamer wondering why any company would bypass the most popular system of this gaming generation (the PS4), developer Respawn co-founder Vince Zampella went to twitter to provided more elaboration on the decision to make Titanfall an Xbox exclusive game, a move we imagine he regrets. He admitted that the Xbox-exclusivity deal did limit their market, but that his team felt it was necessary in order to be able to finish the game:
“I felt we needed to do it. We were a small team starting from scratch. Not greed, it limited our market. +chance to finish.”
If Respawn didn’t have the money and manpower to make Titanfall also for the PlayStation, you’d think publisher EA would have pitched in. But alas… Zampella promised that the future of Titanfall would be much more inclusive, with Titanfall 2 being offered on other platforms besides the Xbox One and PC:
“That will be fixed. We want as many as possible to play our games!
Did you miss out on the first Titanfall because it wasn’t on the PlayStation? How did it make you feel?

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