Along with releasing the amazing cinematic trailer
for Starcraft 2: Legacy of the Void
, Blizzard announced a slew additions and changes that the latest expansion brings to the Starcraft
gameplay experience, including a new co-op mode, new units, and automated tournaments. We focus on the new game modes and gameplay changes in this article.
New Multiplayer Game Modes
Like two High Templars merging together to from a powerful Archon, you and an ally share control over a single base to battle against two enemies in multiplayer action. This opportunity can be used to learn basic tactics from a seasoned veteran or amplify the power of a burgeoning all-star. It's the co-op mode that most of you have been waiting for.
An objective-based co-op mode that lets you and a friend engage in an open-ended cooperative experience. You choose a powerful commander from one of the three races -- Terran, Protoss, and Zerg -- and fight in diverse scenarios with dynamic, campaign-style objectives. You can level up your commander to gain access to new units, abilities, and customization options for your army
Lets you participate in no-holds-barred tournaments against players from around the world. Anyone, regardless of skill level, can join the tournaments, which take place once a day at specific times.
New Multiplayer Gameplay Changes
Starcraft 2: Legacy of the Void
comes with a couple of interesting changes that are pervasive throughout the game’s multiplayer experience. They are as follows:
All players now start with 12 workers at the beginning of a match. Plus, you only need 12 workers instead of 16 to mine at maximum efficiency.
There are now only 1000 minerals per patch, instead of 1500, effectively forcing players to expand faster than before.
All three races in Starcraft 2: Legacy of the Void
have also undergone some big changes for multiplayer, gaining new units and/or modifications to existing one. We will talk about what each one received in separate articles.