Like Heart of the Swarm, Starcraft 2: Legacy of the Void introduces a host of new units, changes, and features to Starcraft 2. While most fans of the game were excited to see the comprehensive list of updates, not everybody is entirely happy with them. In addition to feeling that their race has been nerfed, many Protoss players are upset that they received only one new unit while the Zerg and Terran got two each. Blizzard has stated on multiple occasions that the new changes and units are not final; however, that seems to have flown over many peoples’ heads. To drive the message home, Game Balance Designer David Kim has gone out of his way to once again remind everyone that what we see in Starcraft 2: Legacy of the Void is not necessarily what we will get. MUST SEE: Starcraft 2 Legacy of the Void -- New Terran Units, Changes “We’ve seen concerns about Protoss being mostly ‘nerfed’,” Kim said in a Legacy of the Void update post. “Obviously we don’t want any race to get mostly ‘nerfs’ while other races are buffed, but because we’re trying so many things at once, balance will be off. Also, we’re aware that if we take away from the strength of the race as a whole, we’ll need to add something else back to make up for it since the balance of the game is pretty solid right now in Heart of the Swarm.” With regards to the unit changes that Starcraft 2: Legacy of the Void will bring, he admitted that the new HERC might overlap a bit too much with the Hellbat, but says Blizzard is working to address the issue. With the Protoss, he shot down the surprising believe that Carrier Interceptors are free -- they are not! Finally, Blizzard might implement a new update system, with Kim stating that they are currently “exploring ways to make the upgrade process more interesting and dynamic.” ALSO WATCH: Starcraft 2: Legacy of the Void – New Zerg Units, Changes So, what do you think about Starcraft 2: Legacy of the Void so far? Are there any changes you would like to see made?