Anyone who grew up playing games in the 90s and early 2000s remembers Rare. After all, how could we forget about the masterminds behind some of the most iconic video games of all time -- Donkey Kong Country, Banjo-Kazooie, the original Killer Instinct and Conker’s Bad Fur Day, just to name a few. Sadly, the British developer hasn’t been itself ever since being acquired by Microsoft, but things might finally change for the better in 2015. Robin Beanland, a prominent composer and sound designer for Rare, has dropped what might as well be bombshell on twitter, essentially stating that we should expect big things from the studio in 2015. “This is a HUGE year for Rare,” he tweeted, showing a picture of some music notes. Now, the only franchise we know of that has music notes as one of its core gameplay elements is Banjo-Kazooie, which had players collect them as point. Did Beanland just tease a new Banjo-Kazooie? In the summer of 2014, he posted an image of a broken banjo, only to follow it up a few days later with another picture of a fixed banjo. Is that a metaphor hinting that the next Banjo-Kazooie will redeem Banjo-Kazooie: Nuts & Bolts, which many fans of the series consider a sad excuse for a Banjo game? Or maybe that, after almost two decades of irrelevancy, Rare will once again become a creative powerhouse capable of putting smiles on many, many faces? Even more suggestive, a Rare developer posted a Morse Code message on NeoGaf that, when deciphered, stated “B-K E3 15.” That pretty much tells us that a new Banjo-Kazooie game will be shown at E3 2015. What else might the developer have in store for the year? For those not familiar with the original Banjo-Kazooie games on the Nintendo 64, they are 3D platformers (similar to Mario 64) that star a bear by the name of Banjo and his friend, a large red bird called Kazooie. Throughout their adventures, the duo work together creatively to spoil the plans of evil witch Gruntilda.