Nintendo has announced that there will be no more Super Smash Bros. balance patches for the Wii U and 3DS. Patch ver. 1.0.4 is the final update for major gameplay and balance medications; however, critical character-related problems that emerge will continue to be addressed. All future patches and updates will pertain to online multiplayer performance. Patch ver 1.0.4 was released in November 2014 and introduced a multitude of gameplay changes. The seemingly overpowered King Dedede was powered down a bit across many moves, while Ganandorf’s landing lag was reduced. Ike, Greninja and Link all got nerfed, with the latter receiving a reduction in his base knockback. Long and extensive, the patch must be downloaded in order to play Super Smash Bros. online. One very nifty feature of Smash Bros. on both the Wii U and Nintendo 3DS is the ability of players to customize their character(s) of choice with various items that boost certain of their fighting stats. However, this feature is automatically disabled when playing online against anyone not on your friends list, meaning the Smash Bros team will not have to toil endlessly on balance patches to address potential problems with the numerous customization options. DON’T MISS: Super Smash Bros Wii U May Be the Last Smash Bros. Masahiro Sakurai, the creator of the Super Smash Bros. series, previously revealed that he might not work on another Smash Bros. title because of the time and effort needed to improve upon each title. He feels the amount of content in Smash Bros. has grown to such a point that it would be resourcefully impossible for Nintendo to appease fans that continue to want more and more. Whoever ends up taking Sakurai’s place would have a gargantuan task on his or her hands. Do you feel Super Smash Bros. is a balanced fighting game? If not, what needs fixing?