Developer 343 Industries has released more gameplay details on what it’s like to play with teammates in Halo 5: Guardians.
In an article on their Halo Waypoint blog
, 343 revealed that, unlike in past Halo
games, the campaign in Halo 5
was built with co-op gameplay in mind
. You can still play the game alone, but playing it during co-op will add “a new level of depth and richness.”
To make your life and those of your teammates easier, Solo and Co-operative modes have their own save files and online servers, and you will be able to easily drop in and out of gameplay without any interruptions. The AI simply takes over if one of your online mates decides to leave.
MUST READ: Here’s Why Halo 5: Guardians Limited Collector’s Edition Has No Disc
343 Industries have made some alterations to the mechanics of co-op gameplay to make it a fluid and seamless part of the game, one of the most notable being a new “Revive mechanic” that lets you revive a “downed” teammate. However, you have to be fast at reviving them, because they will die if you’re too late.
Try not to suck because you can only respawn when your teammates are in a safe area; if everyone dies, you will revert back to the previous checkpoint.
As expected, the levels are larger than in previous Halo games
to accommodate co-op gameplay, featuring different pathways to encourage teammates to spread out and explore. They are also more enemies to satiate everyone.
In the article, 343 Industries apologized for removing split-screen gameplay in Halo 5: Guardians
and explained that it needed to be done to deliver “a true next-gen experience.” The improved AI, bigger levels and good graphics of the first-person shooter simply made split-screen uncompelling.
By the look of things, Halo 5: Guardians
is a must have if you love first-person shooters and own an Xbox One. Stay tuned to GameTribute for more...