Halo 5: Guardians was Built from the Ground Up for Xbox One

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Halo 5 Guardians, multiplayer

With the Xbox One selling so much worse than the PlayStation 4, Halo 4 failing to live up to expectations and Halo: The Master Chief Collection launching in a buggy state, Halo 5: Guardians has a lot riding on its shoulders. Fortunately, 343 Industries set out to make the best Halo game ever, one built from the ground up for the Xbox One.

The well-received Halo 5: Guardians Multiplayer Beta shown in late 2014 was a good sign that the developer is taking its responsibility extremely seriously. In an interview with GamingBolt, game director Chris Lee stated:
“Halo 5 is the most ambitious title we’ve ever made at 343. It’s the first title we’ve built from the ground up for Xbox One. Something we’re really excited about is our new epic campaign, and we’ve talked about featuring both Fireteam Osiris and Blue Team. The Arena mode, that’s a throwback to the legacy of Halo games.”
Arguably more important than the ‘epic’ campaign is the multiplayer experience, which was also a huge focus for 343. Multiplayer mode is split into two categories -- Arena and Warzone -- with Lee boasting:
“It’s the biggest investment we ever made in multiplayer with Arena and Warzone, our giant new mode, and we have all that free content that we want players to enjoy after post-launch.”
Warzone mode, in particular, allows 12 versus 12 play for a total of 24 players blasting each other into oblivion:
“Its got enemies, its got vehicle, its got the biggest player count we’ve ever had, so that was a really big technical challenging feat.”
Of course, all of this is possible only because Halo 5: Guardians is built from the ground up on the Xbox One, leveraging its impressive power. Will you be getting it when it releases on October 27th, 2015? Stay tuned to GameTribute for more Halo and Xbox One news.

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