Batman: Arkham Knight PC Patch Detailed, Fixes Bad Textures, FPS Cap, Stuttering and More

Posted by 125805786 on

Batman Arkham Knight, Batmobile

After a long silence, publisher WB Games and developer Rocksteady have finally revealed details about the patch that will fix the nagging, game-breaking bugs plaguing Batman: Arkham Knight for the PC. Despite running on more capable hardware, Arkham Knight looked markedly worse on the PC than the ‘inferior’ PS4 and Xbox One.

So bad was the PC version of Batman: Arkham Knight that it was pulled from stores. Gamers had to wait over two months for a patch that promised to fix the major problems, and we wouldn’t be surprised if many have lost interest in the game entirely. For those that decided to not give up on it, here are the issues the patch will address:
  • Reduced frame rate hitches
  • Optimized system memory and VRAM usage
  • Improved performance on all GPUs (requires the latest drivers)
    • Min Spec AMD GPU is once again the Radeon HD 7870 2GB
  • More Robust In-Game Settings, including:
    • Added the ability to change settings for Max FPS to 30/60/90
    • Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
    • Added a “High” Texture Resolution value
    • Added Texture Filtering option
    • Added an Adaptive V-Sync option (NVIDIA only)
    • Added VRAM Usage Meter
    • Added Mouse Sensitivity Slider & Mouse Smoothing Option
  • Fixed low resolution texture bugs
  • Fixed hitches when running on mechanical hard drives (HDD)
A later update will allow you to skip intro cutscenes and introduce DLC and a Photo Mode. Will WB Games and Rocksteady be able to redeem themselves with this patch?

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