The never-ending quest for a Superman game that doesn’t suck has come to this…
For being one of the world’s most popular superheroes, and one with enviable superpowers to make the mind run wild with fun and engaging ideas, it’s shocking how badly Superman has fared in the video game world. Heck, memories of Superman 64 haunt us to this day.
While the Batman games have been good to stellar, selling millions as a result, building a truly good game around the Man of Steel has alluded developers for decades. Well, God of War director Cory Barlog has several ideas that, although a bit uninspired, could prove promising.
Speaking at a PAX West panel called “The Quest for the Perfect Superman Game”, Barlog shared his thoughts on what it would take to make the perfect one.
He initially joked about Superman having a child and learning how to teach him and adapt to that, a clear nod to his most recent game in the God of War series. But despite seeming like a spoof, I actually wouldn’t mind playing that, seeing as a child brings a whole new layer of vulnerability to the godlike comic book character that can be exploited in interesting ways.
On a more a serious note, his first pitch draws inspiration from the Smallville TV show. You play a young Clark Kent in Smallville and discover the extent of his growing powers as he goes to high school and progresses through normal life, taking and dealing with the social dynamics that comes with adolescence.
This should also ring a loud bell for those familiar with the Persona series. Barlog said it’s not an idea he would pursue because it leans too far into those games.
His second idea is a bit more original. In this theoretical game, you play a fully-powered Superman who has realized that he can’t help everyone. Your objective is to save as many people as possible by prioritizing multiple cries for help and dealing with the consequences of your decisions.
Who to save and who to not save, that is the question. I can see gamers having a hay day with this one.
Forget about the perfect Superman game, how about a half-decent one? Any one of Barlog’s three ideas, as unoriginal as they might be, can be a good basis point for a fun and interesting adventure, so long it’s made by the right people.
There are rumors that Rocksteady, the masterminds behind the critically-acclaimed Batman Arkham series, is making a Superman game, while Barlog himself suggested that Devil May Cry’ Ninja Theory would be an appropriate fit for his third idea.
If anyone can nail a quality superman game, surely one of these big-names can, right?
Now it’s your turn: Which of Balrog’s idea do you like the best, and what developer do you think can do it justice?
Better yet, what are you ideas for a Superman game that doesn’t suck? Let us know in the comments below.
Firewatch Reveal Trailer Shows Off Game’s Atmospheric World
Video game developer Campo Santo has released the reveal trailer for their latest title, Firewatch, a first-person mystery adventure set in an atmospheric wilderness.
Players take control of Henry, a man who has left behind city life for work as a fire lookout in the Wyoming’s wilderness. Keeping a lookout from a tower situated on top of a mountain, his duty is to help ensure the forest doesn’t catch fire during a hot and dry summer. The only person he seems to communicate with is his supervisor, Delilah, who he talks to over a handheld radio.
The player has to sometimes venture outside of the tower to investigate “strange” things in the wild, making choices that can affect Henry’s relationship with Delilah.
The trailer shows off Firewatch‘s very atmospheric and immersive world, realistic gameplay, and seemingly impeccable voice acting. According to Campo Santo, emphasis is placed on storytelling, evocative animations and stunning graphics. Watch it and let us know what you think.
Firewatch will be released sometime in 2015 on Windows, Linux and Mac. There is no word on whether it will be released on consoles.
PAX Prime: Saints Row 4 Coming to PS4 and Xbox One
Xbox One and PS4 owners should get ready for Saints Row, as a re-mastered version of 2013’s best open-world action-adventure game with better graphics, more content and improved gameplay will be released on the two next-gen consoles.
Called Saints Row 4: Re-Elected, the re-mastered title will feature a DLC that includes Saints Row: Gat Out of Hell, an expansion pack for Saints Row 4 that sends players on a trip to hell to rescue Saints Row’s President of the United States.
Priced at $20 in the U.S. when purchased for the Xbox 360 and PS3 and set to release on January 27th, 2014, Gat Out of Hell introduces a new map that is roughly 50 percent the size of Steelport, features two-player co-op, and has new unlockable powers, such as demonic wings for travel.
Saints Row 4: Re-Elected also releases on January 27th, but with a price tag of $29.99, a relative bargain for those that own an Xbox One or PS4.