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EA Says Old Console Cycles Were “Painful;” New One Better

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At the Nasdaq 35th Investor Program Conference, Electronic Arts CFO Blake Jorgensen praised the mid-generation console refresh being carried out by Sony and Microsoft and condemned the old console cycles as “painful”.

The executive pointed out that in previous console cycles investors always tried to identify the peak earning period, seeing as moving from a generation to generation involved huge expenses to upgrade.

The fact that consoles were also highly customized didn’t help matters — each iteration of the Xbox and PlayStation were very different mainly as a result of being built on customized chipsets that were difficult to program for in the early years of their release.

And then there was the issue of compatibility between between cycles, which forced gamers to stop buying games for the older consoles…

According to Jorgensen, EA cut down the number of game engines from 25 to only two in a effort to control the high costs of developing for drastically different platforms, but games were still not compatible across generations.

The situation is of course different today, with both Microsoft and Sony releasing micro-upgrades more often, allowing for more compatibility of games with previous generations.

That’s to say the market now looks a lot more like a traditional PC market than the specialized console market of yore, which Jorgensen believes is “great for the industry, great for their [Sony and Microsoft’s] production, great for software costs, and great for the consumers.”

Consoles will still continue to get more powerful, making older software less appetizing, but “the whole notion that investors had of the cycle is gone away.”

What do you think about the new direction Microsoft and Sony are taking with this console generation? Was it long overdue? Share your thoughts in the comments below.

E3

New Xbox Is Four Times More Powerful Than Xbox One

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It’s true — the new Xbox releases in 2020 with Halo and is leaps and bounds more powerful than the Xbox One.

The earlier leaks regarding the next-generation Xbox console’s power, release date and launch game were true.

At E3 2019, Microsoft confirmed that the new Xbox — codenamed “Project Scarlett” — sources its computing power from an Advanced Micro Devices chip that makes it four times more powerful than the Xbox One X.

It is able to show up to 120 frames per second (twice the speed of the average TV) and features a solid-state drive that allows games to load much faster than on older mechanical hard drives.

The new Xbox will be released during the 2020 holiday season, with Halo: Infinite as a launch title.

It is shaping up to give the PlayStation 5 a serious run for it’s money. Are you excited? What do you hope for?

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E3

Halo: Infinite Releases With New Xbox, Watch The E3 Trailer

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Fans of Halo might shed a tear or two while watching the latest trailer.

E3 2019 brought us a new trailer for Halo: Infinite, as well as a release window for the game.

The sci-fi first-person shooter sees the return of Master Chief, and it takes the Halo franchise in” ambitious, unexpected directions.”

Seeing master chief resuscitated back to life to “finish the fight” will surely make quite a few hardcore Halo fans shed a tear. Watch the trailer and let us know what you think in the comments below…

Halo: Infinite will be released during holiday 2020 as a lunch title for the new Xbox console (AKA Project Scarlett).

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E3

Cyberpunk 2077 Stars Keanu Reeves, Releases April 16, 2020

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It’s a pleasant surprise, to say the least. Are your surprised?

CD Projekt Red used E3 2019 to release a new Cyberpunk 2077 trailer that reveals Keanu Reeves as the main star.

Not only that, but the big-name Hollywood actor also stepped onto the stage after the trailer was shown to announce the long-awaited RPG ‘s release date.

Isn’t he such a wonderful man? Watch the trailer and let us know what you think…

Cyberpunk 2077 comes out on April 16, 2019. Are you happy to see Keanu Reeves as the main star?

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E3

Xbox “Scarlett” Can Do 120FPS And 8K, Releases Holiday 2020

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Halo: Infinite could very well be a launch title.

Several leaks suggest might have revealed some titillating details about the Xbox Scarlett family of consoles, as well as the release window for Halo: Infinite.

According to leaker Sabi, Scarlett supports up to 120fps and is backwards compatible with all Xbox consoles of the past. The Elite Controller will apparently be “extra special.”

Finally, Halo: Infinite will supposedly be released during holiday 2020 as an Xbox “Scareltt” launch title.

Stayed tuned to GameTribute to see if any of this proves true, as well as for the latest video game news and trailers.

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E3

Check Out The New Doom Eternal Trailer

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As expected, Doom Eternal looks crazy intense.

E3 2019 brought us two major videos of Doom Eternal — an official story trailer and some gameplay footage.

The story trailer (above) revels in the game’s weird and intense biblical imagery, while the gameplay footage (below) shows off its intense gameplay, flashy UI and wide array of collectibles.

A new multiplayer mode called Battlemode pits two player-controlled demons against a single player-controlled Slayer to see who’s the last one standing.

Bethesda also announced a big special edition of Doom Eternal that come with a wearable Slayer helmet and story DLC.


By the look of things, fans of Doom are in for more of what the love about the series. Doom Eternal releases on PC, Xbox One, Switch and PS4 on November 22, 2019.

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PC

Meet Cal The Fugitive In Star Wars Jedi: Fallen Order Reveal Trailer

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Cal holding his lightsaber in Star Wars Jedi: Fallen Order
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Are you ready for the next big Star Wars Game?

Respawn Entertainment has finally revealed Star Wars Jedi: Fallen Order and plans to have it ready by November 2019.

The reveal trailer is rendered in-engine and focuses on the story.
“Trust No One” is the overarching theme.

Like the The Force Unleashed, Star Wars Jedi: Fallen Order is an action-melee game that takes place after Order 66. You play as Cal, a fugitive a lightsaber -wielding, Force-endowed Padawan on the run from the Empire.

Respawn stresses that combat is an integral part of the experience. Each enemy will have a unique fighting style, requiring you to approach them differently and identify and exploit their weaknesses.

You’ll will have Cal’s Force Powers and various melee combinations at your disposal, as well as traversal and other platforming abilities to overcome enemies and solve puzzles.

In addition to the main character, we get to see his best-friend, a droid called BD-1; a mysterious companion by the name of Cere; and Second Sister, one of the Empire’s elite Inquisitors pursuing you.

Your adventure begins on Bracca, one of the brand-new Star Wars planet introduced in the game, where you will encounter droids, a number of familiar faces, various Trooper types and a slew of other interesting characters.

Star Wars Jedi: Fallen Order launches on November 15 for PC, PlayStation 4, and Xbox One. Pre-ordering it will get you “unique cosmetic content” for your lightsaber and droid companion.

Star Wars Jedi Fallen Order Cal holding a Lightsaber
Star Wars Jedi Fallen Order Second Sister with Purge Troopers
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