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Titanfall Review: Lovers of Shooters & Big Robots, This Game is for You

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The first-person shooter (FPS) genre remains the most popular video game genres in the world, with Call of Duty and Battlefield leading the charge. However, there has been much criticism, particularly from enthusiasts, about how little modern shooters have changed over the past decade. In a clear response to that criticism, new-kid-on-the-block Titanfall seeks to shake things up, but is it the savior many feel the genre needs or just another Call of Duty wanna be? Let’s find out.

Story

Created by Respawn, Titanfall is a multiplayer FPS that pits players into a futuristic war between two different factions wielding giant, heavily-armed robots and other spiffy technology like highly-functional and integral jetpacks. But considering multiplayer is the game’s selling point, there isn’t much in the way of story.

There is a campaign mode consisting of 9 multiplayer matches that you play through twice: once as a member of the overbearing galactic corporation known as the IMC (Interstellar Manufacturing Corporation) and a second time as a freedom fighting Militia. Respawn tries to create a coherent narrative and context for the conflict between the two factions, but fails to deliver anything innovative or compelling.

The idea of bringing narrative context into the intense gameplay of a multiplayer shooter is novel, but the execution leaves much to be desired. Most of the story is reduced to background noise in the frenetic action that is Titanfall.

Gameplay & Multiplayer

Story aside, Titanfall was developed around multiplayer first and foremost and it is in this area that it shines. Summoning a Titan for the first time and seeing its drop down from the heavens, ready to make mincemeat out of your enemies, is a truly memorable experience indeed. The matches are varied, fast-paced and intense, while all weapons have a great feel and a strategic use.

There are 15 different maps to choose from, all capable of holding up to 12 players. While that might seem little, Respawn focused its resources on delivering maps that are well-thought-out, fair and engaging, ones that strongly accommodate the core gameplay styles of the jetpack-wielding, wall-climbing soldier “pilot” and the intimidating, highly-destructive walking tanks.

Speaking of the titans, they are divided into three archetypical types, one focusing on raw destructive power, another on speed and one being a jack o all trades but a master of none. Each is truly unique, allowing you to tailor them to your own play style.

To stand up to the Titans, pilots are equipped with a myriad of tools — namely cloaking and speed-enhancing stims — that help them to safely get up close to them, climbing onto their shoulders and blasting their nerve centers. But be warned, the giants robots have “bug” zappers, among other defensive capabilities.

Titanfall is about balance — the maps are balanced, weapons and abilities are balanced, and the gameplay between soldiers and titans is balanced. Some of the best gameplay moments occur when two titans face off against each other as supporting pilots engage in battle around them. The action is so intense and the maps so well designed that sitting in a corner waiting for someone to come by will often get you killed. This is not a game for campers.

There are five game modes to choose from — Attrition, Last Titan Standing, Hardpoint Domination, Pilot Hunter and the good ol’ Capture the Flag — which is not enough for any modern-day shooter, let alone one that prides itself on multiplayer. A solid progression system allows you to level up and gain access to more powerful skills for both your pilot and Titan.

Graphics & Sound

Titanfall is an AAA title, so graphical expectations were quite high. Fortunately, it delivers the goods. Everything in the game looks gorgeous, from the vivid and dazzling maps to the pilots and titans that populate them. The character designs are superb and their animations fluid, while the weapons look and sound as how you would expect futuristic weapons to look and sound. Hearing a 12-foot tall robot engaged in combat near you is as thrilling as it is nerve-wrenching.

The soundtrack is comprised of various action-packed tracks that blend well with the intense gameplay. Though it won’t win any awards, it gets the job done.

Bottom Line

8.8

Great

Titanfall is a breath of fresh air in the first-person shooter genre. Although it lacks a compelling story and a large selection of game modes, its addictive multiplayer offers thrills unlike most other shooters, providing fast-paced gameplay that is as balanced as it is adrenaline-pumping. The maps are superbly-designed, eschewing quantity for quality. Weapons, abilities and gameplay systems all play together very nicely to deliver a grand experience.

E3

New Xbox Is Four Times More Powerful Than Xbox One

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It’s true — the new Xbox releases in 2020 with Halo and is leaps and bounds more powerful than the Xbox One.

The earlier leaks regarding the next-generation Xbox console’s power, release date and launch game were true.

At E3 2019, Microsoft confirmed that the new Xbox — codenamed “Project Scarlett” — sources its computing power from an Advanced Micro Devices chip that makes it four times more powerful than the Xbox One X.

It is able to show up to 120 frames per second (twice the speed of the average TV) and features a solid-state drive that allows games to load much faster than on older mechanical hard drives.

The new Xbox will be released during the 2020 holiday season, with Halo: Infinite as a launch title.

It is shaping up to give the PlayStation 5 a serious run for it’s money. Are you excited? What do you hope for?

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E3

Halo: Infinite Releases With New Xbox, Watch The E3 Trailer

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Fans of Halo might shed a tear or two while watching the latest trailer.

E3 2019 brought us a new trailer for Halo: Infinite, as well as a release window for the game.

The sci-fi first-person shooter sees the return of Master Chief, and it takes the Halo franchise in” ambitious, unexpected directions.”

Seeing master chief resuscitated back to life to “finish the fight” will surely make quite a few hardcore Halo fans shed a tear. Watch the trailer and let us know what you think in the comments below…

Halo: Infinite will be released during holiday 2020 as a lunch title for the new Xbox console (AKA Project Scarlett).

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E3

Cyberpunk 2077 Stars Keanu Reeves, Releases April 16, 2020

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It’s a pleasant surprise, to say the least. Are your surprised?

CD Projekt Red used E3 2019 to release a new Cyberpunk 2077 trailer that reveals Keanu Reeves as the main star.

Not only that, but the big-name Hollywood actor also stepped onto the stage after the trailer was shown to announce the long-awaited RPG ‘s release date.

Isn’t he such a wonderful man? Watch the trailer and let us know what you think…

Cyberpunk 2077 comes out on April 16, 2019. Are you happy to see Keanu Reeves as the main star?

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E3

Xbox “Scarlett” Can Do 120FPS And 8K, Releases Holiday 2020

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Halo: Infinite could very well be a launch title.

Several leaks suggest might have revealed some titillating details about the Xbox Scarlett family of consoles, as well as the release window for Halo: Infinite.

According to leaker Sabi, Scarlett supports up to 120fps and is backwards compatible with all Xbox consoles of the past. The Elite Controller will apparently be “extra special.”

Finally, Halo: Infinite will supposedly be released during holiday 2020 as an Xbox “Scareltt” launch title.

Stayed tuned to GameTribute to see if any of this proves true, as well as for the latest video game news and trailers.

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E3

Check Out The New Doom Eternal Trailer

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As expected, Doom Eternal looks crazy intense.

E3 2019 brought us two major videos of Doom Eternal — an official story trailer and some gameplay footage.

The story trailer (above) revels in the game’s weird and intense biblical imagery, while the gameplay footage (below) shows off its intense gameplay, flashy UI and wide array of collectibles.

A new multiplayer mode called Battlemode pits two player-controlled demons against a single player-controlled Slayer to see who’s the last one standing.

Bethesda also announced a big special edition of Doom Eternal that come with a wearable Slayer helmet and story DLC.


By the look of things, fans of Doom are in for more of what the love about the series. Doom Eternal releases on PC, Xbox One, Switch and PS4 on November 22, 2019.

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Movies-TV

Do You Already Hate The Sonic Movie?

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The new Sonic movie trailer has everyone horrified and confused. Are you?

To the say the first official trailer for the Sonic the Hedgehog film is a head-scratcher would the understatement of a lifetime. It is WACK!

We get a look at Sonic rendered in real life, as well as Jim Carrey’s Doctor Ivo “Eggman” Robotnik. If the tagline “Every hero has a genesis” is anything to go by, the movie will be an origin story for the blue hedgehog that was an integral part of our 90s gaming experience but struggles in today’s video game market.

To be honest, he looks downright creepy, which probably wouldn’t have been the case if the designers went for a cuter, more compact aesthetic like in the original 2D Sonic games.

Instead, we get scruffy, frizzy-looking creature “thing” that could easily be mistaken for an extremely lean man in a full-body costume, a man who likely skipped leg day one too many times.

Something along the line of Detective Pikachu would have definitely be more palatable, don’t you think?

If you hate Sonic’s look, enough to even be reluctant to watch the movie, you’re not alone. Reactions to the trailer have been hilarious , and the film’s official Twitter account has been swamped with thousands of responses.

So, are you happy with the direction Sega and Paramount took with the live-action Sonic movie? Let us know in the comments below.

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