Bethesda RPG games like Skyrim are all about giving the player options, and Fallout 4 is no exception. At QuakeCon 2015, the developer revealed some amazing new details about the open-world, post-apocalyptic game that will make you wish you were playing it now.
“Wherever, whatever, and however you want” is the response Bethesda generally gives when asked about what player will be able to do, where they will be able to go and how they will be able to get things done. In an interview with The Guardian, Fallout 4 Director Todd Howard shared a lot about those details, mentioning that there are so many options that you could even complete the game without killing enemies:
“You can avoid [killing] a lot. I can’t tell you that you can play the whole game without violence – that’s not necessarily a goal of ours – but we want to support different play styles as much as we can.”
While not my cup of tea, this passive, stealth-based style of gameplay has been a favorite of many fans of games, with titles like Skyrim offering players the option to complete the entire journey without killing a single person. We wonder if such a thing can be accomplished in Fallout 4.
The details released at QuakeCon 2015 are more straightforward, revealing just how ambitious Fallout 4 is:
- The companion system from the previous Fallout games is back, this time giving you over 12 companions to choose from, ranging from robot to human.
- In-game characters will be able to say and pronounce thousands of names for your character, including names like Marty McFly and Katniss and more hilarious ones like Mr. F***face.
- Not only can in-game characters say your name, but their internal systems are also rendered, including the skin levels. For instance, Mr. Handy (a robot) was shown with its internal systems already rendered, just in case you ever decide to murder it and watch the gears go flying.
- There are 275 different variations of 70 perks in the game that correspond to your S.P.E.C.I.A.L. selections.
As for romance in Fallout 4, it is the first Fallout game to give you romantic options, which, unfortunately, are only available with human companions regardless of their gender. It’s a lot like Skyrim, which awarded you for getting married.
Both Fallout 2 and Fallout 3 allowed you to pay for sex with the prostitute Nova, but that can hardly be considered proper romance. The same thing can be said about the ability to flirt in Fallout New Vegas.
Fallout 4 might not have the best graphics you have ever seen, but it is jam-packed with quality continent that will keep you busy for months. What are you looking forward to doing in the game?
Meet Cal The Fugitive In Star Wars Jedi: Fallen Order Reveal Trailer
Are you ready for the next big Star Wars Game?
Respawn Entertainment has finally revealed Star Wars Jedi: Fallen Order and plans to have it ready by November 2019.
The reveal trailer is rendered in-engine and focuses on the story.
“Trust No One” is the overarching theme.
Like the The Force Unleashed, Star Wars Jedi: Fallen Order is an action-melee game that takes place after Order 66. You play as Cal, a fugitive a lightsaber -wielding, Force-endowed Padawan on the run from the Empire.
Respawn stresses that combat is an integral part of the experience. Each enemy will have a unique fighting style, requiring you to approach them differently and identify and exploit their weaknesses.
You’ll will have Cal’s Force Powers and various melee combinations at your disposal, as well as traversal and other platforming abilities to overcome enemies and solve puzzles.
In addition to the main character, we get to see his best-friend, a droid called BD-1; a mysterious companion by the name of Cere; and Second Sister, one of the Empire’s elite Inquisitors pursuing you.
Your adventure begins on Bracca, one of the brand-new Star Wars planet introduced in the game, where you will encounter droids, a number of familiar faces, various Trooper types and a slew of other interesting characters.
Star Wars Jedi: Fallen Order launches on November 15 for PC, PlayStation 4, and Xbox One. Pre-ordering it will get you “unique cosmetic content” for your lightsaber and droid companion.
Does The Next Assassin’s Creed Take Place In The Viking Age?
An Easter Egg may hint at a new Norse setting for the next Assassin’s Creed game.
An Easter egg uncovered by wiki user AlifMorrisonudin in The Divsion 2 could point to the Assassin’s Creed series moving from Norse mythology to the Viking age.
AlifMorrisonudin found a poster that depicts a Norse god wearing the Assassin’s Creed colors of red and white and holding an Apple of Eden artifact, another hallmark of the franchise.
Ubisoft has a long history of stuffing Easter eggs into its games that either allude to or even reveal upcoming releases. A Watch Dog 2 mission, for instance, unveiled new sci-fi game Pioneer to players.
What’s interesting is that the tease in The Division 2 is both subtle and in plain sight. There are multiple copies of the poster (some very large) scattered throughout particular parts of the game, yet who would have thought to look for the Apple of Eden in it?
Have a look at the poster in question, and let us know if it is indeed a revelation of a Viking setting for Assassin’s Creed or if we are overreaching…
The Assassin’s Creed series was rumored to be code-named Legion and set in ancient Rome at around 169 AD, particularly near the end of Marcus Aurelius’ reign. However, more recent reports claim it’ss code-named Kingdom and does indeed star Vikings.
Either way, Ubisoft hasn’t officially confirmed anything other than the fact that the next Assassin’s Creed will be released in 2020, so while the poster could be a hint of what’s to come, it could also be nothing more than a mere Assassin’s Creed Easter egg.
Where do you want the next Assassin’s Creed to take place — Ancient Rome or the Viking Age? Share your thoughts in the comments below.
This Is Mortal Kombat 11’s Official Cover, What Do You Think?
It’s familiar, but different; simpler, but engaging.
Mortal Kombat creator Ed Boon has revealed the official cover art for Mortal Kombat 11, and its of little surprise that it only features Scorpion.
Compared to Mortal Kombat 10, the overall design is brighter and simpler, featuring a yellow, hot background that surprisingly works well with Scorpion’s yellow outfit.
Scorpion’s pose is imposing, and its interesting that NetherRealm chose go with the more modern version of the character rather than the classic one that appeared in the reveal trailer.
Mortal Kombat 11 releases on April 23, 2019 on PC, PS4, Xbox One, and Switch.
What do you think about the cover art? Better yet, what’s you favorite Mortal Kombat cover art of all time? Share your thoughts in the comments below.
Epic Games Store New Return Policy Allows Unlimited Refunds, But…
Gamers get more leniency and a simplified verification process.
Epic has updated the Epic Games Store’s return policy to make it more competitive with other digital storefronts.
With the old policy, you were allowed just two refunds per year, but now everyone has unlimited refunds within 14 days of purchase and with under two hours played.
The Epic Games Store doesn’t have a “self-service” solution, at least not yet, so you will have to go through Customer Support to request a refund.
A change was also made to the verification process for receiving a refund. Customers no longer have to provide their IP address, last four digits of the card used, account creation date, and other information if the return meets the set criteria, though a contact form will still need to be used.
Epic plans to add more regional pricing options to the store. There are currently 30 different regions available, encompassing a total of 130 countries.
Chinese Minecraft Player Spent Entire Year Creating Awesome Cyberpunk City
There is seemingly no limits to the scale and creativity one can realize in the blocky world of Minecraft.
Indeed, in Minecraft, you let your imagination run wild, and
we’ve seen some truly awe-inspiring creations
This cyberpunk city by Chinese Minecraft player AZTTER has to be one of the coolest ever.
The man has the patience and persistence of a winner, seeing as it took him an entire year to build it from the ground up.
The results speak for themselves …
Forget about the lights — just look at the scale of it all! AZTTER is bone fide champ.
Have you seen a city as impressive in Minecraft? Let us know in the comments below.
Half-Life 2 Co-Writer Eric Wolpaw Has Returned To Valve, But Why?
What could Valve be working on?
After leaving the company in February 2017, Half-Life 2 and Portal co-writer Eric Wolpaw has returned to Valve.
Shack News confirmed the writer’s return after finding his name listed in the credits for Valve card game Artifact. This would mean Wolpaw joined sometime in the fourth quarter of 2018.
Jay Pinkerton, another writer that left with Wolpaw, has also returned to the company, but it’s not known what the two are working on.
Whether its the rumored Half-Life VR or some other project, for Valve to successfully entice two of its writers back into the fold, it must be working on something exciting.
What are the chances it’s Half-Life 3?