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Mario Kart 8 Review: Good Enough to Save the Wii U?

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As one of 2014’s most anticipated games, Mario Kart 8 is finally out and Nintendo hopes its success, along with that of the upcoming Super Smash Bros., will bolster sales of the struggling Wii U. So much is riding on the new party racer that you can buy a new Wii U console with the game bundled inside. But the question remains — is Mario Kart 8 a good enough game to improve sales of Nintendo’s “next-gen” console?

I have sunk hours into Mario Kart 8 and while I believe it’s a good game, I don’t think it is as exceptional as Nintendo probably thinks. Aside from a few new features and some decently improved graphics, it’s basically the same Mario Kart that it was before. You have the Grand Prix, the Time Trials, the Team modes, and the Battle modes and a few online options as well.

The game’s graphics are definitely an improvement over anything that the previous Mario Karts had to offer and you can definitely tell the difference between the previous iterations on the Wii and Mario Kart 8. One of the things that I like is the fact that the characters now hold the attack power-ups in their hand and when you press the attack button, you see them throw the power-up at the opposing players.

The other unique feature about the latest Mario Kart is the ability to more deeply customize the different parts of your vehicle, and I say “vehicle” because you can race with a go-kart, a motorcycle, or an ATV. You have the ability to choose the vehicle you want, between an assortment of different wheel designs that each have their pros and cons, and between a parachute or glider for instances when you are jumping large gaps.

My favorite feature is the ant-gravity transformations. Selecting the option grants your vehicle with several of advantages, such as the ability to ride on the walls in certain areas of the course. It’s a surprisingly subtle idea (fortunately, it’s not overused) that introduces an interesting new mechanic to the racing experience.

While players will quickly familiarize themselves with returning items like the red shell, mushrooms and star, new items like Piranha Plant and Boomerang Flower make their way into the fray without throwing off Mario Kart’s delicate balance. And — finally! — we get the Super Horn, a new item that prevents the much-maligned blue shell comeback mechanic most dread, allowing skill rather than luck to prevail most of the time.

Mario Kart 8 introduces a few new exciting tracks to the long list of returning ones. With more options at your disposal, it’s a fun game — moreso than any other Mario Kart before it — that will challenge both your skill as a kart racer and your ability to find creative ways to cross the finish line first.

With its eclectic mix of vehicle options, new items and creative tracks, Nintendo’s latest kart racer is undoubtedly an engaging party racer that will keep you, your friends and your children entertained for quite a while. While I don’t think it will be the system-seller that the company is hoping for, it is the most comprehensive, well-executed and engaging addition to the storied franchise. If you have a Wii U, I suggest you invite your friends over and give it a try.

E3

New Xbox Is Four Times More Powerful Than Xbox One

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It’s true — the new Xbox releases in 2020 with Halo and is leaps and bounds more powerful than the Xbox One.

The earlier leaks regarding the next-generation Xbox console’s power, release date and launch game were true.

At E3 2019, Microsoft confirmed that the new Xbox — codenamed “Project Scarlett” — sources its computing power from an Advanced Micro Devices chip that makes it four times more powerful than the Xbox One X.

It is able to show up to 120 frames per second (twice the speed of the average TV) and features a solid-state drive that allows games to load much faster than on older mechanical hard drives.

The new Xbox will be released during the 2020 holiday season, with Halo: Infinite as a launch title.

It is shaping up to give the PlayStation 5 a serious run for it’s money. Are you excited? What do you hope for?

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E3

Halo: Infinite Releases With New Xbox, Watch The E3 Trailer

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Fans of Halo might shed a tear or two while watching the latest trailer.

E3 2019 brought us a new trailer for Halo: Infinite, as well as a release window for the game.

The sci-fi first-person shooter sees the return of Master Chief, and it takes the Halo franchise in” ambitious, unexpected directions.”

Seeing master chief resuscitated back to life to “finish the fight” will surely make quite a few hardcore Halo fans shed a tear. Watch the trailer and let us know what you think in the comments below…

Halo: Infinite will be released during holiday 2020 as a lunch title for the new Xbox console (AKA Project Scarlett).

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E3

Cyberpunk 2077 Stars Keanu Reeves, Releases April 16, 2020

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It’s a pleasant surprise, to say the least. Are your surprised?

CD Projekt Red used E3 2019 to release a new Cyberpunk 2077 trailer that reveals Keanu Reeves as the main star.

Not only that, but the big-name Hollywood actor also stepped onto the stage after the trailer was shown to announce the long-awaited RPG ‘s release date.

Isn’t he such a wonderful man? Watch the trailer and let us know what you think…

Cyberpunk 2077 comes out on April 16, 2019. Are you happy to see Keanu Reeves as the main star?

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E3

Xbox “Scarlett” Can Do 120FPS And 8K, Releases Holiday 2020

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Halo: Infinite could very well be a launch title.

Several leaks suggest might have revealed some titillating details about the Xbox Scarlett family of consoles, as well as the release window for Halo: Infinite.

According to leaker Sabi, Scarlett supports up to 120fps and is backwards compatible with all Xbox consoles of the past. The Elite Controller will apparently be “extra special.”

Finally, Halo: Infinite will supposedly be released during holiday 2020 as an Xbox “Scareltt” launch title.

Stayed tuned to GameTribute to see if any of this proves true, as well as for the latest video game news and trailers.

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E3

Check Out The New Doom Eternal Trailer

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As expected, Doom Eternal looks crazy intense.

E3 2019 brought us two major videos of Doom Eternal — an official story trailer and some gameplay footage.

The story trailer (above) revels in the game’s weird and intense biblical imagery, while the gameplay footage (below) shows off its intense gameplay, flashy UI and wide array of collectibles.

A new multiplayer mode called Battlemode pits two player-controlled demons against a single player-controlled Slayer to see who’s the last one standing.

Bethesda also announced a big special edition of Doom Eternal that come with a wearable Slayer helmet and story DLC.


By the look of things, fans of Doom are in for more of what the love about the series. Doom Eternal releases on PC, Xbox One, Switch and PS4 on November 22, 2019.

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Movies-TV

Do You Already Hate The Sonic Movie?

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The new Sonic movie trailer has everyone horrified and confused. Are you?

To the say the first official trailer for the Sonic the Hedgehog film is a head-scratcher would the understatement of a lifetime. It is WACK!

We get a look at Sonic rendered in real life, as well as Jim Carrey’s Doctor Ivo “Eggman” Robotnik. If the tagline “Every hero has a genesis” is anything to go by, the movie will be an origin story for the blue hedgehog that was an integral part of our 90s gaming experience but struggles in today’s video game market.

To be honest, he looks downright creepy, which probably wouldn’t have been the case if the designers went for a cuter, more compact aesthetic like in the original 2D Sonic games.

Instead, we get scruffy, frizzy-looking creature “thing” that could easily be mistaken for an extremely lean man in a full-body costume, a man who likely skipped leg day one too many times.

Something along the line of Detective Pikachu would have definitely be more palatable, don’t you think?

If you hate Sonic’s look, enough to even be reluctant to watch the movie, you’re not alone. Reactions to the trailer have been hilarious , and the film’s official Twitter account has been swamped with thousands of responses.

So, are you happy with the direction Sega and Paramount took with the live-action Sonic movie? Let us know in the comments below.

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