EVO 2013 ended on an epic and climatic note when France’s Luffy came back from the Losers’ Bracket to win Ultra Street Fighter IV, making him the first European player to ever win a Street Fighter tournament at EVO.
In fact, the top eight was full of new faces, with only one former “EVO” champion — Fuudo — in the mix. Luffy beating Bonchan in the epic final showdown (shown in the above video) solidified the Rose-player as possibly the best Ultra Street Fighter IV player on the planet, at least for the time being.
Fan favorites Daigo, Infiltration, Xian, PRBalrog, Tokido, Justin Wong, Ryan Hart, Smug, ChrisG, Nuki, and Haitani were — to the surprise of everyone — eliminated very early in the tournament, with all failing to make the Top 8. Just as unexpected as Luffy’s victory was Snake Eyez’s tear through the competition. The Zangief-player eliminated many top players with a character many consider low to middle-tier, but was stopped in his track permanently by a superior Luffy.
To say Ultra Street Fighter IV brought a whole lot of unpredictability to EVO 2014 would be an understatement. Like Garireo’s win in BlazBlue, no one saw the Frenchman being crowned the world champion coming.
The full final results of Ultra Street Fighter IV play at Evo 2014, including prize winnings, are listed below:
1. MD|Luffy (Rose | $17,874)
2. Bonchan (Sagat | $5,958)
3. RZR|Fuudo (Fei Long | $2,979)
4. RG|Snake Eyez (Zangief | $1,191.60)
5. RZR|Gackt (Fei Long | $595.80)
5. EG|Ricky Ortiz (Rufus, Rolento | $595.80)
7. EG|Momochi (Ken, Juri | $297.90,)
7. HORI|Sako (Ibuki, Evil Ryu, Elena, Gen | $297.90)
By being the winning character, Rose becomes the first female Street Fighter character to ever win at EVO.
Eyedol Returns to Killer Instinct, Two Heads Better Than One
Eyedol, one of the hardest and downright cheapest bosses in fighting games history, has been reinvented for Killer Instinct on the Xbox One and PC. His addition completes the return of every character from the original two Killer Instinct games.
The new Eydol features a interesting take on his classic design. Instead of having two fully-formed heads, he now has one that was gruesomely split into two by Gargos in what was likely an epic battle between the two KI bosses. He also wields a versatile mace rather than a giant bludgeoning club.
Each half of the lumbering giant’s head has achieved a separate consciousness and accompanying moveset, with one being a relentless savage and the other an intelligent mage. You actually switch between the them during combat.
Eyedol’s trailer shows off his grotesque design and many of his hard-hitting moves. It ends with an ultimate showdown with Gargos, a match-up Killer Instinct fans have been clamoring for since the 1990s…
Eyedol is the final, non-bonus character of Killer Instinct Season 3 and is playable on July 22, 2016, for Ultra and Supreme Edition and on July 29th for Combo Edition owners. What do you think about his overall design?
Killer Instinct Runs at 90FPS to Achieve Near Perfect Netplay
At EVO 2015, Microsoft revealed that Killer Instinct on the Xbox One runs at 90fps, explaining its stellar netplay that provides players near perfect precision when playing online.
Fighting games demand an extra level of precision in order to be taken seriously by hardcore games, and Killer Instinct is ahead of Mortal Kombat X, Street Fighter 4 and most other fighters with regards to netplay.
As for how its impressive level of smoothness was achieved, Microsoft Creative Director Adam Isgreen explained that Killer Instinct runs at 90FPS “behind the scene” but displays at 60FPS. Apparently, “hitting 60 FPS on-screen alone isn’t enough to make amazing netplay a reality.”
The impressive technique is called “rollback” and is the reason why Killer Instinct experiences virtually no input lag or slowdown in framerates when playing online. You have to try it to believe it.
Isgreen stated on Killer Instinct‘s official site:
“When building KI, we were driven by the notion that online and offline play should feel identical, so that you never felt “off” going between the two. I hope you’d agree that KI provides that kind of experience, and we will continue to uphold consistent 60FPS with amazing netcode as our #1 priority for KI.”
So while most developers struggle get their games to run at 60FPS on the Xbox One, PlayStation 4 and even the PC, Microsoft and previous Killer Instinct developer Double Helix accomplished the unthinkable by getting Killer Instinct to run at 90FPS internally.
It would be interesting to see what Sony is able to achieve with Street Fighter 5’s netplay. Capcom’s new fighting game is exclusive to the PlayStation 4 and is the direct answer to the Xbox One-exclusive Killer Instinct.
Mortal Kombat X is a non-factor because it has terrible netplay and is one of the game’s main faults.
If you haven’t played Killer Instinct, you are missing out. In addition to having what could be considered the best netplay, it also has one of the most, if not the most, fun and addictive gameplays in the fighting game segment. There is no reason why you should try it — it’s free!
EVO 2015: Rico Suave Wins Killer Instinct Championship with Fulgore
When the dust settled at the EVO 2015 Killer Instinct tournament, only one hardcore player was standing — Rico Suave and his Fulgore! The professional fighting game player is now the world Killer Instinct champion and arguably the best KI player currently, having taken the crown from EVO 2014 winner CD Jr.
Probably just as impressive as his triumphant win is the fact that while most of top 8 players stuck with just one character, he tore through the tournament with a diverse selection of characters, including Fulgore, Spinal, Thunder, Glacius and even Omen.
Rico never lost a match until winners’ final, sweeping aside such powerhouses and crowd favorites as C88 MyGod with Glacius before going head to head with GutterMagic’s head-stomping, triple-axing Thunder.
His match against MyGod in the winners semi-finals was considered by many as a déjà vu moment. In EVO 2014, he counter-picked Glacius against another powerful Sabrewulf player — Justin Wong — and won the set using the same gameplay style he took MyGod down with (watch it here).
In the Killer Instinct winners’ finals, Rico surprised everyone when he counterpicked Spinal against GutterMagic and surprised them even more when he convincingly won two games. But, alas, Gutter’s Thunder proved too deadly and knocked him into a losers’’ bracket loaded with killers…
His bloody climb out of the bottom saw him lay waste to SleepNS’ irritating Kan-Ra in the losers’ finals, and the crowd couldn’t be happier…
And then there was the Grand Finals — GutterMagic versus Rico Suave in one of the most epic runbacks in EVO history. Sticking with Fulgore against Gutter’s tried and test Thunder, Rico won the first set to reset the bracket, using every tool the robot had to offer.
In the final set, he employed the same strategies to great effect, even tossing in Hype Beam to get the crowd going. When all was said and done, he was the last man standing, winning a championship he had been chasing since Killer Instinct’s EVO 2014 tournament, in which he placed second.
Rico Suave is one of only a handful of professional fighting game players who have made Killer Instinct their main game, so it’s fitting that he’s the one to win EVO 2015.
What did you think about the Killer Instinct tournament? Was it hype or what? For those that didn’t get a chance to watch it, here is your chance…
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