Dragon Age Inquisition, the latest blockbuster addition to BioWare’s legendary Dragon Age franchise, promises to change the scale of the series forever. After the relative failure of Dragon Age 2, BioWare took its time to get things right, and from what we saw at E3 2014, the game is shaping up to be all the company has pitched it to be. There is a lot to be excited for, but here are a some things that have us especially psyched:
Creating Your Own Experience
Like Dragon Age: Origins, Inquisition allows players to create their own character — The Inquisitor — from scratch. There are more races to choose from, as well as several storylines to play out depending on the class and gender of your character. Choice will be a major component of the game, with the outcome of missions heavily dependent on the decisions you made beforehand. Some decisions will be constructive, bringing justice to the lands, while others will be destructive. Choose wisely.
BioWare’s signature dialogue system makes a return in the game, allowing players to immerse themselves more deeply into the game even when doing something as simple as conversing.
More Control Over The Battlefield Than Ever Before
BioWare has stated that they aim to make the gameplay experience more immersive than ever before by giving players the tools needed to defeat their enemies and by upping the level of realism. The party based combat system of the game allows you to control each of your characters separately, enabling you to easily switch between party members in order to take advantage of their unique skills. Additionally, the tactical view from Dragon Age: Origins makes a return, allowing you to pause the onscreen action and take stock of what’s happening. The aerial view it provides makes it easier to set up ambushes / traps for enemies and strategically position party members before and during a battle. Spells and skills can interact with each other, while each skill has a distinct effect on the enemy (e.g. fireballs set them ablaze, arrows cause them to bleed from their wound…).
Good tactics will determine whether or not your team is successful in a battle. Fortunately, several newly-introduced features help streamline the gameplay experience and make it easier to pull off complicated moves without a hitch.
Taking a page from the original Dragon Age, Inquisition allows the player to completely customize their character and companions. Gear and loot can be used on both the players and the companions, allowing you to fine-tailor each party member. You can even customize the various gear scattered throughout the world with runes and enchantments, adding another layer of uniqueness to each of your characters.
Dialogue choices will affect the relationships between your main character and your companions, so it’s good to have decent people skills. Finally, for settlements that you take over, Inquisition has a base development system akin to that of some tower defense games, allowing you to more precisely decide how each conquered settlement should be developed and what they should do.
An Incredible World as Beautiful as it is Rich
BioWare promises Dragon Age Inquisition will be at least five times larger than Dragon Age 2. The graphics are breathtaking, with vibrant colors dominating the various landscapes. As with previous Dragon Age games, you are rewarded for exploring the vast open world. Expect a plethora of unique quests that let you learn about the game’s rich lore.
The Return Of Previous Saves
BioWare’s signature save system that allows players to transfer saved files from previous installments over to the latest ones is also featured and could play an important role in how the story (or stories) progress. Though Inquisition takes place long after the other games in the series, the decisions made by the Grey Warden from Origins and Hawke in Dragon Age 2 will impact its world.
For those that don’t have saved files from the previous games or those that would like to explore what-if scenarios, there is an online feature (stored in the cloud) called the ‘Dragon Age Keep‘ that lets you build and rebuild multiple world states from the other games that Inquisition can seamlessly pull data from to use.
Dragon Age Inquisition launches for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC on October 7. In the comment section, let us know how excited you are for it.
Nintendo Turns 130 Years Old, Here Are Some Significant Milestones
The Japanese video game giant is by far the oldest company in gaming.
September 23, 2019 marked the 130th birthday of Nintendo. The company was founded by Fusajiro Yamauchi on the same day in 1889, making it a great granddaddy of business enterprises.
The company, which spent its first 40 years as a hanafuda playing card company named Nintendo Koppai, has outlived the oldest human being on record (Jiroemon Kimura, who lived to be 122 years old).
As Business Insider outlines in their deep-dive of the company’s history, Nintendo was hustling and bustling long before it got into game development and production. In addition to Hanafuda playing cards, it has operated taxis, love hotels, and instant rice production before eventually entering the toy industry.
The company forayed into the world of video games by making light guns for the Magnavox Odyssey in the 1970s. Eventually, in 1977, it released its first ‘console’, the Color TV-Game 6, which was jointly developed with Mitsubishi and contained six different versions of Pong.
The rest of Nintendo’s history from that point to today has been well-documented. Although 130 years doesn’t make it old enough to crack the top 100 oldest companies in the world, it is by far the oldest company in gaming.
Taito, for instance, was founded in 1953, while Sega began operations in 1960.
The best-selling Nintendo consoles are the Nintendo DS (154.02 million), the Game Boy and Game Boy Color (118.69 million combined), and the Wii (101.63 million). The Switch currently stands at nearly 40 million units sold.
Wii Sports is the company’s best selling game, managing to ship 82,870,000 units, although it worth mentioning that many came bundled with the console itself.
According to Metacritic, The Legend of Zelda: Ocarina of Time remains the best reviewed game of all time.
Nintendo has had its ups and downs over the decades, but it is looking very healthy for a 130 year-old company, so much so that it ranked 21 on Forbes’ list of top regarded companies.
Whether you love their games or you’re just looking for an excuse to eat a birthday cake, take a moment to celebrate its success.
PS4 Sales Surpasses 30 million Units In The US, 100 Million Worldwide
Sony’s fourth-generation video game console has reached a new sales milestone in the US.
The PlayStation 4 has shipped 100 million units worldwide, with the United States accounting for the lion’s share.
According to Niko Partners analyst Daniel Ahmad, 30 million of those units were shipped to the U.S., with Japan following with 8.3 million units.
Germany, the United Kingdom, and France account for 7.2 million , 6.8 million, and less than 6 million shipments, respectively.
Shipment figures are typically higher than the actual number of units solid, since they only track retailer demand, but 100 million is nothing to scoff at.
It shows how much PS4 – and the PlayStation brand as a whole – rely on a worldwide audience, and why any slump in the U.S. market does not necessarily reflect the health of the rest of the world.
Are you one of the tens of millions of people who purchased a PlayStation 4? Are you happy with your purchase? Let us know in the comments below.
Minecraft Has Over 112 million Monthly Users – That’s A Lot Of Players
Minecraft is an old game, but a lot of people still play it regularly. I mean A Lot!
Whereas most video games hit all their milestones within a year of their release, Minecraft is still extremely popular after ten years on the market.
One Chinese Minecraft player spent an entire year creating a awesome cyberpunk city that will surely amaze you.
Mojang studio head Helen Chiang revealed to Business Insider that the game has reached 112 million monthly users, outpacing all previous projections for how many people are playing the game.
For some perspective on how massive that is, consider that 112 million is over 1% of the world’s population, although we suspect that some people play over multiple devices or accounts, inflating that figure a bit.
Even so, that’s more active monthly users than Roblox, which has monthly active user base of 100 million.
Sales of Minecraft reached 176 million units in May 2019. With ray-tracing support coming to the PC version and Minecraft Earth soon to be released, expect sales to hit over 200 million units over the next few years.
These figures are made more impressive by the fact that Minecraft is not free to play. It’s a money-making machine.
In Cyberpunk 2077, Lifepaths And Optional Companions Can Change Your Playthrough
This is a game you will gladly play more than once.
CD Projekt has shed more light on Cyberpunk 2077, giving us a better idea of what players can expect from the single-player story.
The adventure by choosing between three different lifepaths for your custom character, each with a different starting location and story background that are strongly connected with the origin story for protagonist V. You can be a Nomad, Corpo or Street Kid.
Not only do the lifepaths define how Cyberpunk 2077 begins, but they also have dramatic consequences on specific missions. A Nomad, for example, will have more street smarts than a Corpo, but he might be out of his element in a board room, unable to properly lead a conversation.
When coming up with challenges, CD Projekt thought of how the different lifepaths could solve them as effectively as possible given their unique skill set. By delivering completely new experiences, the developer intends to give players plenty of motivation to play the game multiple times.
The class you choose also impacts how quests potentially play out. Cyberpunk 2077’s fluid class system provided designers more opportunities to make quests even more nonlinear and develop new gameplay options that can change the story.
Finally, the game features optional companions that have their own motivations. Taking them along on certain quests can greatly change the outcome .
CD Projekt promises that each quest is handcrafted and has its own storyline, ranging from short skits to epic, multi-layered missions. There won’t be any fluff material like procedural missions.
By the look of things, expect to play through Cyberpunk 2077 at least three times. The game releases on PS4, Xbox One, and PC on April 16, 2020.
What are you most excited to experience?
Gears 5 Players Get 5 Days Of Boost, 600 Scrap As Apology For Launch Troubles
It’s quite the way to take accountability for the errors of one’s ways.
Those who suffered through the server issues that plagued the Gears 5 Ultimate Edition early access launch were not forgotten.
The game was marred by significant matchmaking and connection problems, with every game mode — campaign, Horde, versus multiplayer, etc. — experiencing extended matchmaking times. Players were even randomly kicked with a myriad of errors.
As apology for the shaky launch of an otherwise excellent game, Gears 5 developer The Coalition gifted all player with five days of boost for all XP earnings, as well as 600 Scrap.
Scrap, in case you didn’t know, is used to craft skill cards, something players missed out on earning as a result of the game constantly disconnecting.
Did you run into any of the Gear 5 launch problems, and do you think The Coalition did enough to make it up to players? Share your thoughts in the comments below.
Get Ready To Play Overwatch On The Nintendo Switch
One of the most popular games of this console generation has come to the Switch.
Nintendo has officially announced Overwatch for the Switch.
Dubbed ‘ Overwatch Legendary Edition’, the game makes it Nintendo debut on October 15.
Overwatch on Switch has been requested since the console’s launch. Now that it’s here, what exactly are gamer getting?
For starters, you get all of the content that has been released so far, plus motion controls and other features.
Now for the bad news: considering the Switich’s weaker specs compared to the Xbox One and PlayStation 4, this version of Overwatch run at 30 FPS in both docked and undocked mode, while resolution is different between the two modes.
Overwatch running at 30 FPS was somewhat expected, but the fact that the high-speed nature of the game requires a smooth frame rate, makes it disappointing.
The lower frame rate may also be a problem for the future implementation of cross-platform play, seeing as the game runs at 60 FPS on both the PlayStation 4 and Xbox One.
Will you be getting Overwatch Legendary Edition for the Nintendo Switch? Let us know in the comments below.