If Valve was an animal, it would be a cat, because god knows the Internet loves it to death. As it turns out, so do most other video game developers, with a new survey revealing that a great deal of them would rather work for the Half-Life and Portal creator than even their own companies.
Conducted by the Independent Game Developers Association, the survey asked more than 2,200 developers about their game publishers and developers of choice. Surprisingly, Valve managed to rank higher than “my own company” and “current employer”. One would think that independent devs would prefer to work for themselves rather than answer to someone else, but that’s apparently not the case for everyone, and for good reason.
The top 10 most sought after companies are as follows. Let us know if any of the results surprise you:
- My own company
- Activision Blizzard
- Current employer
- Naughty Dog
- Double Fine
- Bethesda Game Studios
So why is it that everyone want to work for Valve? It must have something to do with its extremely flat organizational structure. You see, unlike most companies, Valve isn’t too big on having bosses and managers breathing down your neck. Instead, employees have a lot of freedom to work on whatever projects they want with little interference from higher-ups. Isn’t that just awesome?
Now that you know which companies most developers would want to work for, what is your dream company?
Fortnite Was The Most-Played Nintendo Switch Game Of 2018
Fortnite is dominant on every platform its own.
Nintendo has revealed that Fortnite was the most-played Switch games of 2018.
The free-to-play title from Epic Games topped a list of the 21 most-played titles, with Nintendo’s own IPs rounding out the remainder of the top five.
This is especially impressive considering Fortnite launched six months into the year. By October, almost half of Switch users worldwide had it installed.
Here’s the full list of most-played Switch games for 2018. Are you surprised by the results?
- The Legend of Zelda: Breath of the Wild
- Super Mario Odyssey
- Splatoon 2
- Mario Kart 8 Deluxe
- FIFA 19
- Pokemon: Let’s Go, Pikachu
- Pokemon: Let’s Go, Eevee
- Xenoblade Chronicles 2
- The Elder Scrolls 5: Skyrim
- Rocket League
- Mario + Rabbids: Kingdom Battle
- Pokemon Quest
- Stardew Valley
- Dragon Ball Xenoverse 2
- Octopath Traveler
- Super Smash Bros. Ultimate
- Super Mario Party
- Mario Tennis Aces
This Is Mortal Kombat 11’s Official Cover, What Do You Think?
It’s familiar, but different; simpler, but engaging.
Mortal Kombat creator Ed Boon has revealed the official cover art for Mortal Kombat 11, and its of little surprise that it only features Scorpion.
Compared to Mortal Kombat 10, the overall design is brighter and simpler, featuring a yellow, hot background that surprisingly works well with Scorpion’s yellow outfit.
Scorpion’s pose is imposing, and its interesting that NetherRealm chose go with the more modern version of the character rather than the classic one that appeared in the reveal trailer.
Mortal Kombat 11 releases on April 23, 2019 on PC, PS4, Xbox One, and Switch.
What do you think about the cover art? Better yet, what’s you favorite Mortal Kombat cover art of all time? Share your thoughts in the comments below.
Epic Games Store New Return Policy Allows Unlimited Refunds, But…
Gamers get more leniency and a simplified verification process.
Epic has updated the Epic Games Store’s return policy to make it more competitive with other digital storefronts.
With the old policy, you were allowed just two refunds per year, but now everyone has unlimited refunds within 14 days of purchase and with under two hours played.
The Epic Games Store doesn’t have a “self-service” solution, at least not yet, so you will have to go through Customer Support to request a refund.
A change was also made to the verification process for receiving a refund. Customers no longer have to provide their IP address, last four digits of the card used, account creation date, and other information if the return meets the set criteria, though a contact form will still need to be used.
Epic plans to add more regional pricing options to the store. There are currently 30 different regions available, encompassing a total of 130 countries.
Chinese Minecraft Player Spent Entire Year Creating Awesome Cyberpunk City
There is seemingly no limits to the scale and creativity one can realize in the blocky world of Minecraft.
Indeed, in Minecraft, you let your imagination run wild, and
we’ve seen some truly awe-inspiring creations
This cyberpunk city by Chinese Minecraft player AZTTER has to be one of the coolest ever.
The man has the patience and persistence of a winner, seeing as it took him an entire year to build it from the ground up.
The results speak for themselves …
Forget about the lights — just look at the scale of it all! AZTTER is bone fide champ.
Have you seen a city as impressive in Minecraft? Let us know in the comments below.
Amazon Is Working On A Game Streaming Service
The e-Comm tech giant’s ambitions for world domination could span the full breath of gaming.
Looking to get in on the game streaming business early, Amazon is reportedly working on its very own game streaming service.
This particular segment of the video game industry is seen by many as the future of gaming.
According to sources familiar with Amazon’s plans, development of Amazon’s game streaming service is already underway, and the company has been in negotiations with game publishers to use the service. If all goes according to plan, it could launch sometime in 2020.
Amazon isn’t the only company looking to capitalize on the promising segment. Other big-names investigating or actively perusing ways to make game streaming viable include Google with Project Stream.
Sony already has PlayStation Now, and Microsoft is working on Project xCloud alongside the hardware for its next-generation console. Even game publishers like EA are working on their own solutions.
There is clearly money to be made in the game streaming arena, and Amazon wants a lot of that money.
Sony Has Sold Over 91 Million PS4 Consoles, With About As Many PSN Active Users On Board
The PlayStation 4 is a runaway hit with gamers, at least when compared to the Xbox One.
Sony has confirmed that more than 5.6 million PS4 consoles were sold worldwide during the 2018 holiday season, pushing the console’s all-time sales to an impressive 91.6 million units since its introduction in late 2013.
Over 50.7 million games were sold on the PS4 during the season, both digitally and at retail, and Spider-Man was by far the best-selling exclusive of the entire year.
Keep in mind that these are sell-through numbers, meaning sold to consumers rather than to retail outlets.
As for the number of monthly active users on the PlayStation Network,
Sony recorded over 90 million users as of the end of November, 2018.
Not every user is a paid Plus subscriber, but the impressive figure is a testament to the large, highly-connected community the company has diligently built with quality games and services.
Are you one of the over 90 million PS4 owners? How has the console treated you?