This is an Assassin’s Creed game unlike any other.
Set in ancient Greece, Assassin’s Creed Odyssey builds on what made origins so good, bringing back some of the beloved features the franchise is known for while introducing radical new changes and departures — most notably, an RPG-driven dialogue wheel, the ability to play either as a male or a female protagonist, and the ability to choose between romance options — that could potentially change the face of the series forever.
Unlike the previous Assassin’s Creed games, this launch trailer uses gameplay footage rather than CGI, but it still manages to be engaging. It showcases some of the gameplay elements players can expect, as well as the locations they will frequent. We also get a bit on the story and how the choice you make will affect it.
Assassin’s Creed Odyssey is playable on the PS4, Xbox One and PC. Watch the trailer here, and let us know if it gets you hyped…
This Is What You Get When Spider-Man Meets Mortal Kombat
Knocking out enemies would have some visible snap, crackle and pop.
Marvel’s Spider-Man is a game full of fast-paced combat that allows you to knock enemies out in many different ways, but as a T-rated game, the action is presented in a cartoony, less violent way that might leave some gamers wishing for more. You can bet things would have looked different if NetherRealm Studios was trusted with its development.
In fact, knocking enemies out in Spider-Man may not have looked that much different from Mortal Kombat fatalities if such was the case, as demonstrated in this small footage shared by NetherRealm creative director Ed Boon…
— Ed Boon (@noobde) September 27, 2018
As convincing as the combat looks, it is carefully edited sequences from Spider-Man with Mortal Kombat fatalities. This is not some early prototype of a NetherRealm Spider-Man game, though I wish it was.
Would like to see an M-rated Spider-Man game sometime in the future?
Gamers Win! PS4 Owners Can Now Play With Xbox One, Switch, PC Players
Sony finally holds hands with Microsoft and Nintendo, and embraces cross-play.
On September 25, 2018 — a date of great progress — the video game industry was suddenly and deliberately united from all corners when Sony finally allowing PlayStation 4 owner to play online with Xbox One, Switch, PC and mobile players from around the world.
Games have offered the option of cross-play between console and PC for years, but shared servers between rival console hardware is a relatively new feature and a major highlight of eight-generation of gaming.
While Sony had been completely unwilling to entertain cross-platform play, insisting that the feature would jeopardize the gaming experience for their player base, a progressive Microsoft and Nintendo forged ahead to offer multiplayer functionality across rival hardware for popular games like Rocket League and Fortnite.
The company’s reasoning was downright nonsensical — it held out likely to further consolidate its dominant position in the market and maximizing profits — but it eventually changed its policy regarding cross-platform multiplayer on PS4.
Fortnite is the first game to allow PS4 owners to use their accounts on PC / Mac, Xbox One, Switch, and Android / iOS devices, allowing them to carry over their progress, purchased items, and all stats across every platform the game is available on.
“Today, the communities around some games have evolved to the point where cross-platform experiences add significant value to players,” Sony Interactive Entertainment president John Kodera said. “In recognition of this, we have completed a thorough analysis of the business mechanics required to ensure that the PlayStation experience for our users remains intact today, and in the future, as we look to open up the platform.
“This represents a major policy change for SIE, and we are now in the planning process across the organisation to support this change.”
In the end, all the flak it got for being the only holdout against cross-platform multiplayer and seeing Microsoft’s unwavering commitment to improving all aspects of the user experience on the Xbox One forced Sony’s hand, but it’s sad it had to come to that.
Either way, thank you Sony, Microsoft and Nintendo for sweeping your bitter rivalries aside and putting gamers on top as god intended. This day was a long time coming.
Red Dead Redemption 2 Has 200 Different Animal Species With Unique Behaviors
Hunting was an important part of life in the untamed American frontier, so animal lovers are in for treat.
Red Dead Redemption 2 has a diverse range of wildlife to kill, skin, eat and sell, with Rockstar revealing via Twitter that players can expect around 200 species of animals, birds, and fish in the game.
Better yet, the animals have their own unique behavior and interact with each other in different and expected ways. Predators will hunt for herbivores, some animals are solitary, some hunt are pack hunters, some can only be seen at night, etc.
Preparing animals for consumption or other uses require some work. For instance, larger animals must be cut up into smaller pieces and, once prepared, physically taken either to your camp to be eaten or to a shop to sell. If neither is done, the meat will spoil.
Moreover, leaving blood on your horse could attract unwanted attention from predators.
Red Dead Redemption 2 is playable on the PlayStation 4 and Xbox One.
Call of Duty: Black Ops 4’s Gameplay Launch Trailer Is Action-Packed
Call of Duty: Black Ops 4 is primed and ready for your enjoyment.
Activision and Treyarch have unveiled a new gameplay launch trailer for the shooter, showcasing all three modes of the game: Multiplayer, Zombies and Blackout.
Call of Duty: Black Ops 4 is available on the Xbox One, PlayStation 4 and PC. Check out the trailer here…
Watch The New Death Stranding TGS 2018 Trailer
The PlayStation 4 exclusive remains cryptic.
Sony and Hideo Kojima used the 2018 Tokyo Game Show to unveil a new trailer for Death Stranding, shedding more light on what players could expect from the game.
In the trailer, we get to see an adversary for Norman Reedus’ character in action, one voiced by Troy Baker who played Joel in the 2013 hit game The Last of Us, as well as Booker DeWitt in Bioshock Infinite.
The new antagonist wears a golden mask that he uses to summon strange ethereal forces, creating a huge lion-like monster out them before vanishing into thin air. It’s as if he’s playing with Reedus’ character.
The trailer looks brilliant, but despite being less cryptic than the previous ones, we are still left wondering what the hell the game is about. Watch it, and let us know what you think…
Death Stranding releases on the PlayStation 4 sometime in 2019.
Say It Ain’t So, Devil May Cry 5 Has Microtransactions
The good news is that you won’t be forced to pay for anything.
For all the praise the Devil May Cry 5 TGS 2018 demo received, one new addition in particular caused a stir, and it has nothing to do with Dante’s theme song being removed because of the sexual misconduct allegation against the singer. No, the issue is much bigger.
Those who played the demo made an unfortunate discovery — Devil May Cry 5 has microtransactions. You will be able to spend real money on red orbs, which are essentially the game’s main form of currency.
In Devil May Cry 5, which are obtained by doing virtually anything from combat to breaking red clusters, can be used to upgrade your character by purchasing new skills and revive on the spot rather than being forced to do so at the last checkpoint).
You can also exchange real money for red orbs, a system that isn’t particularly new to the Devil May Cry Series and actually existed in Devil May Cry 4 Special Edition.
Fortunately, whereas some games require you to spend real money gain certain features, spending money on red orbs in Devil May Cry 5 is optional. According to Capcom, the game doles out “ample” red orbs in regular play.
“… players can purchase even more red orbs which can be used for quicker upgrades or more continues,” the publisher said. “This is completely optional as the game has been balanced to provide ample orbs for play without purchase in mind. This allows players more options to use red orbs at the pace and style they prefer to play.”
Let’s just hope for Capcom’s sake that Devil May Cry 5 doesn’t join the growing list of games ruined by microtransactions.
Are you OK with how microtransactions are applied in Dante and friends’ latest adventure? Share your thoughts in the comments below.