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PlayStation 4

Red Dead Redemption 2 Officially Announced

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red-dead-redemption-2-reveal-poster

Rockstar Games has officially announced Red Dead Redemption 2, revealing that the open world, western action-adventure will release in fall 2017.

It will simply be called “Red Dead Redemption 2” … nothing more; nothing less. Check out the announcement poster above.

Rockstar’s press release only mentions the PlayStation 4 and Xbox One, and confirms that there will be a “multiplayer world,” presumably something akin to GTA Online. A reveal trailer is coming Thursday at 11am EST (8am PT, 11am ET, 4pm BST, 5pm CEST).

Now that you and your grandmother know Red Dead Redemption 2 is coming, the fact that a PC version wasn’t mentioned will certainly dissapoint many fans. But don’t fret — Rockstar games have traditionally been popular on Steam, so there is a strong chance the game will be released on PC a year or so after launching on consoles.

Are you excited for Red Dead Redemption 2? What do you want to see in it?

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PC

This Is Mortal Kombat 11’s Official Cover, What Do You Think?

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Mortal Kombat 11 official Cover art with Scorpion

It’s familiar, but different; simpler, but engaging.

Mortal Kombat creator Ed Boon has revealed the official cover art for Mortal Kombat 11, and its of little surprise that it only features Scorpion.

Compared to Mortal Kombat 10, the overall design is brighter and simpler, featuring a yellow, hot background that surprisingly works well with Scorpion’s yellow outfit.

Scorpion’s pose is imposing, and its interesting that NetherRealm chose go with the more modern version of the character rather than the classic one that appeared in the reveal trailer.

Mortal Kombat 11 releases on April 23, 2019 on PC, PS4, Xbox One, and Switch.

What do you think about the cover art? Better yet, what’s you favorite Mortal Kombat cover art of all time? Share your thoughts in the comments below.

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PC

Epic Games Store New Return Policy Allows Unlimited Refunds, But…

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Epic Games Store logo

Gamers get more leniency and a simplified verification process.

Epic has updated the Epic Games Store’s return policy to make it more competitive with other digital storefronts.

With the old policy, you were allowed just two refunds per year, but now everyone has unlimited refunds within 14 days of purchase and with under two hours played.

The Epic Games Store doesn’t have a “self-service” solution, at least not yet, so you will have to go through Customer Support to request a refund.

A change was also made to the verification process for receiving a refund. Customers no longer have to provide their IP address, last four digits of the card used, account creation date, and other information if the return meets the set criteria, though a contact form will still need to be used.

Epic plans to add more regional pricing options to the store. There are currently 30 different regions available, encompassing a total of 130 countries.

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PlayStation 4

Sony Has Sold Over 91 Million PS4 Consoles, With About As Many PSN Active Users On Board

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Sony Playstation 4 Pro With DualShock 4 Controller

The PlayStation 4 is a runaway hit with gamers, at least when compared to the Xbox One.

Sony has confirmed that more than 5.6 million PS4 consoles were sold worldwide during the 2018 holiday season, pushing the console’s all-time sales to an impressive 91.6 million units since its introduction in late 2013.

Over 50.7 million games were sold on the PS4 during the season, both digitally and at retail, and Spider-Man was by far the best-selling exclusive of the entire year.

Keep in mind that these are sell-through numbers, meaning sold to consumers rather than to retail outlets.

As for the number of monthly active users on the PlayStation Network,
Sony recorded over 90 million users as of the end of November, 2018.

Not every user is a paid Plus subscriber, but the impressive figure is a testament to the large, highly-connected community the company has diligently built with quality games and services.

Are you one of the over 90 million PS4 owners? How has the console treated you?

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PlayStation 4

Assassin’s Creed Odyssey Records Highest Concurrent Player Count In Series History

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Assassin's Creed Odyssey Medusa battle

Assassin’s Creed Odyssey has revived the series’ player base.

The latest installment in the Assassin’s Creed series has set a new record for concurrent player counts on Steam, according to GitHyp.

Assassin’s Creed Odyssey garnered 62,000 concurrent players on Steam in its launch week, which is a 33% increase over the 41,000 concurrent players of its predecessor, Assassin’s Creed: Origins.

That makes Odyssey the highest played title in series history in terms of concurrent players on Steam.

In the UK, the game took the number two spot on the sales chart, failing to knock FIFA 19 from the top.

Moreover, physical sales were down compared to Origins, although the situation is likely better when digital copies are taken into account.

In case you missed it, you can watch Odyssey launch trailer here.


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PlayStation 4

This Is What You Get When Spider-Man Meets Mortal Kombat

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Spider-Man Train Combat

Knocking out enemies would have some visible snap, crackle and pop.

Marvel’s Spider-Man is a game full of fast-paced combat that allows you to knock enemies out in many different ways, but as a T-rated game, the action is presented in a cartoony, less violent way that might leave some gamers wishing for more. You can bet things would have looked different if NetherRealm Studios was trusted with its development.

In fact, knocking enemies out in Spider-Man may not have looked that much different from Mortal Kombat fatalities if such was the case, as demonstrated in this small footage shared by NetherRealm creative director Ed Boon…

As convincing as the combat looks, it is carefully edited sequences from Spider-Man with Mortal Kombat fatalities. This is not some early prototype of a NetherRealm Spider-Man game, though I wish it was.

Would like to see an M-rated Spider-Man game sometime in the future?


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PlayStation 4

Gamers Win! PS4 Owners Can Now Play With Xbox One, Switch, PC Players

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Switch, PS4 Xbox One Stacked

Sony finally holds hands with Microsoft and Nintendo, and embraces cross-play.

On September 25, 2018 — a date of great progress — the video game industry was suddenly and deliberately united from all corners when Sony finally allowing PlayStation 4 owner to play online with Xbox One, Switch, PC and mobile players from around the world.

Games have offered the option of cross-play between console and PC for years, but shared servers between rival console hardware is a relatively new feature and a major highlight of eight-generation of gaming.

While Sony had been completely unwilling to entertain cross-platform play, insisting that the feature would jeopardize the gaming experience for their player base, a progressive Microsoft and Nintendo forged ahead to offer multiplayer functionality across rival hardware for popular games like Rocket League and Fortnite.

The company’s reasoning was downright nonsensical — it held out likely to further consolidate its dominant position in the market and maximizing profits — but it eventually changed its policy regarding cross-platform multiplayer on PS4.

Fortnite is the first game to allow PS4 owners to use their accounts on PC / Mac, Xbox One, Switch, and Android / iOS devices, allowing them to carry over their progress, purchased items, and all stats across every platform the game is available on.

PS4, Xbox One, Nintendo Switch

“Today, the communities around some games have evolved to the point where cross-platform experiences add significant value to players,” Sony Interactive Entertainment president John Kodera said. “In recognition of this, we have completed a thorough analysis of the business mechanics required to ensure that the PlayStation experience for our users remains intact today, and in the future, as we look to open up the platform.

“This represents a major policy change for SIE, and we are now in the planning process across the organisation to support this change.”

In the end, all the flak it got for being the only holdout against cross-platform multiplayer and seeing Microsoft’s unwavering commitment to improving all aspects of the user experience on the Xbox One forced Sony’s hand, but it’s sad it had to come to that.

Either way, thank you Sony, Microsoft and Nintendo for sweeping your bitter rivalries aside and putting gamers on top as god intended. This day was a long time coming.


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